SUNEvery trade burns the sun.
SUN is a launchpad where every coin, a planet, is priced in $SUN instead of SOL. To buy a planet you buy $SUN first (the site does both in one swap), and every planet trade pays its fee in $SUN, most of which is burned.
Where every fee goes
Every planet trade pays 1% in $SUN. Meteora, which runs the bonding curves, keeps its protocol cut first. The rest splits like this:
For the first 90 seconds of a planet's life the fee starts at 20% and falls to 1%. Fees paid by snipers go through the same split, so they mostly burn. The launcher's own first buy is in the launch transaction itself and pays the normal 1%.
Dedicating a planet
You can dedicate a planet to any X account. Their share of every trade (the honoree share above) waits in orbit for 7 days.
- They open the Claim tab, connect a wallet and get a code.
- They post the code from that X account.
- They paste the link. We read the post back from X's public post endpoint: the author comes from X itself, so nobody else can claim for them.
From then on their share goes to that wallet automatically, for every planet dedicated to them. If nobody claims within the window, the planet falls into the sun: what was waiting is burned, and its honoree share burns from then on. Dedications are tributes, never endorsements, and are labelled that way on the site and in each planet's metadata. Accounts can opt out; ask on X.
The solar flare
Every 60 minutes (every 30 after $SUN bonds) the flare chest spends everything in it buying the planet with the most volume in the last hour that's still on its curve, then burns every planet token it bought. If nothing traded, the chest rolls over.
Graduation
A planet's curve fills with about 40 SOL worth of $SUN, then it moves to a Meteora DAMM v2 pool. 100% of that liquidity is locked forever: 70% to the keeper and 30% to the launcher. The locked positions keep earning trading fees; the keeper doesn't collect the graduated pools' fees yet (that's next), so until then they build up in the positions and nothing is lost.
What the keeper can and can't do
Enforced by Meteora's program, not by us: the 1% fee, Meteora's cut, the launcher's 30%, the curve, the locked liquidity, and no mint authority on any planet.
Run by the keeper wallet: collecting the other 70% and splitting it into the burn, the honoree share and the flare. The keeper is a wallet we control, not an on-chain program, so this part is a promise, and every step is public: each fee claim, burn, payout and flare is listed with its transaction on the ledger and in the Log tab.
Keeper wallet: not live yet
It never owes more than it holds. There are no deposits and no promised payouts beyond fees already collected. Everything it books (owed to honorees, waiting in the flare chest, waiting to burn) is $SUN already sitting in its wallet, and before it spends anything it checks the wallet covers all of it. If it ever doesn't, spending stops and /api/health says so.
Risks
- Most planets will go to zero. A planet priced in $SUN also moves with $SUN.
- The burn, honoree share and flare depend on the keeper running. If it stops, fees wait unclaimed in the pools and nothing is lost, but nothing burns until it's back.
- Meteora's programs are audited, and ours isn't a program at all; still, anything on-chain can have bugs.
- Nothing here is financial advice. Don't put in what you can't lose.
For agents
Everything on the site is an API: /skill.md explains it, and /mcp is an MCP server with the same tools. Transactions come back unsigned; your wallet signs.